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СообщениеДобавлено: 09 окт 2018 

Deep Sky Derelicts


Год выхода: 2018
Жанр: Strategy, Indie, RPG
Разработчик/Издательство: Snowhound Games / 1C Company
Язык интерфейса: EN/FR/DE/ES/PL/CN + Русский
Язык озвучки: -
Тип издания: RePack
Таблетка: Вшита (CODEX)

Операционная система: Microsoft® Windows® 7 / 8 / 10 (64 Bit)
Процессор: Intel® Core™ i3 2.66 GHz
Оперативная память: 4096 Mb
Звуковая плата: Аудиокарта, совместимая с DirectX® 9.0с
Графический ускоритель: 1024 Mb, OpenGL 3.0
Свободное место на HDD: 3 Gb

Deep Sky Derelicts – это комбинация пошаговой стратегии, RPG и элементов карточных игр. Вас ждут исследования заброшенных космических кораблей, сражения и охота за снаряжением – и все это во вселенной в стилистике ретрофутуристического комикса.

ЦитатаКто-то писал:
Below you can find the CHANGELOG:
Note: If you encounter crashes when starting the game, please try the launch option -use-sync-load. It makes the initial load a bit slower, but should prevent crashing.
If you have display-related problems, try resetting the game settings as described in the README.txt file (browse local game files in Steam to see the file).
Here are some more launch options that may be of use.
"-window-mode borderless" for fullscreen borderless mode (select fullscreen in game settings)
"-popupwindow" for windowed borderless (disable fullscreen in game settings)
"-no-vsync"
"-no-fps-cap"
Changes:
- UI sound overhaul that didn’t quite make it into 1.0.
- Added two new room backgrounds for landing tiles.
- A bunch of ability and stat changes. See below for a detailed list.
Fixes:
- Fixed Linux version not working on some locale settings. NOTE: If you have changed your launch options to work around this issue, please make sure that the run_dsd.sh is used to start the game or that your custom starts the game executable with LC_ALL=C.
- Fixed shop not working correctly after reloading the game from the shop screen.
- Fixed issue where the combat result panel could show duplicate characters and give extra loot.
- Fixed combat bug caused by Leader/Ceasefire not getting canceled correctly.
- Fixed Chemist/Symbiosis occasionally causing problems with other Medic and Chemist buffs.
- Fixed Fortify Shields potentially causing problems with dead units.
- Fixed problems with Strengthen Systems, including overload immunity not working correctly.
- Fixed issue with Corrosive Ordnance in some situations.
- Fixed combat issue that could happen when Reflections blocked certain other cards.
- Fixed various issues with Chemist/Power Injection (such as wrong damage values and the buff not expiring) and changed it from Self/Ally to Ally only.
- Fixed rare combat bug with turn order handling.
- Fixed combat bug that could happen when a dead unit tried to update its idle animation.
- Fixed combat bug when the target of Nerve Toxin was killed by a DoT effect before the toxin activated.
- Fixed Quartermaster/Amplifier Creator error when it couldn't draw a card.
- Fixed wrong damage value in Chemist/Positive Side-Effects.
- Cleaned up Bruiser/Battle Rage effect deion.
- Fixed some of the NPCs looking in the wrong direction in dialogue.
- Minor initial loading adjustments. If you encounter crashes at startup, you can try the launch option -use-sync-load, which is slower but should prevent crashing.
- Possible fixes towards a combat crash on some Macs.
- Fixed Heavy Blast Bomb not stating correctly in its deion that it gives -ARMOR.
- Uranium Shell Grenade used by Buddynaut didn't do any damage. Should do its damage now properly.
- Fixed missing icon for Drudger Stinger.
- Polished some idle animations.
- Fixed arena's medical machine tile having weird backgrounds.
- Fixed level ups in arena not happening at the same time as that level’s loot drops.
- Fixed minor issue with Disciple AI.
- Fixed issue where the cursor could disappear after Retreat was pressed while targeting a unit.
Balance changes:
- Increased starting credits from 600 to 1000.
- Decreased healing cost per health point from 10 to 9cc.
- Increased the number of ability points characters receive at level 2 from 2 to 3.
- Slightly decreased the max chance of avoiding traps triggering.
- Decreased all duration increases from skill points from 0.5% to 0.33% per point.
- Increased Martyr Guard's STUN RESISTANCE scaling.
- Added scaling LETHAL RESISTANCE for Martyr and Death Warden starting from level 4.
- Restoration bot: Shield reduced from 15 to 10, EVASION from 25% to 10% and INITIATIVE from 10 to 4. Fixed the deion falsely stating that it restores 10% shields when it actually does 20%.
- Reduced the amount Mental and Medical skills improve their respective buffs from 0.5% to 0.33% per point.
- Chemist's Combat Stimulant: Changed duration from 2/3/3 to 2/2/3 and reduced EVASION from +11/22/33 to +8/16/25%.
- Wild Pummeling (Bruiser): Reduced number of hits from 6/7 to 5/6.
- Cleave (Bruiser): Reduced damage from 20/30/40% to 10/23/36%.
- Ground Slam (Bruiser): Reduced damage from 80/90/100% to 70/85/100%.
- Weapon Master (Bruiser): Reduced damage from +12/24/36% to +10/20/30%
- Retaliation (Bruiser): Reduced chance of Retaliation occurring from 25/37/50% to 15/30/45%.
- Energy Channel (Functionnaire): Increased damage from +5/8/10% to +5/10/15%.
- Function Maximizer (Functionnaire): Increased card draw chance from 33/47/60% to 33/55/77%.
- Scrapstorm (Functionnaire): Increased damage multiplier from 2/3 to 3/4.
- Drill Training (Leader): Changed damage from +10/15/20% to +8/15/20% and critical chance from +3/6/10% to +4/7/10%.
- Energetic (Leader): Chance of ENERGIZE changed from 10/15/20% to 10/20/30%.
- Sentry Turret (Master of Robots): Changed health from 10/15/20 to 15/20/25, shields from 5/12/20 to 6/12/18, initiative from 3/5/8 to 3/6/9 and damage from 8/9/11 to 8/10/12.
- Improved Targeting (Master of Robots): Increased critical chance from +3/5/7% to +3/6/10% and critical damage from +20/40/60% to +25/50/75%.
- Hard Plating (Master of Robots): Increased health from 3/6/10 to 4/8/12.
- Medical Diligence (Medic): Changed the chance to draw a card from 15/30/45% to 20/40/60%
- Understanding of Anatomy (Medic): Increased damage against biological units from +5/8/11% to +5/10/15%.
- Learning Experience (Medic): Increased chance to draw a card from 25/38/50% to 25/50/75%.
- Energence (Medic): Changed chance to ENERGIZE from 10/15/20% to 10/20/30%.
- Mental Assault (Psyker): Increased damage from 10/13/16 to 10/14/18.
- Mental Shield (Psyker): Increased chance to resist MENTAL effects from 20/35/50% to 20/40/60%.
- Mental Attacks (Psyker): Changed damage increase from +10/20/30% to +8/16/25% and increased chance to ABILITY LOCK from 15/30/45% to 20/40/60%.
- Energy Siphon (Scrapper): Increased the number of cards you receive rank 1 from 1 to 2.
- Energy Siphon (Scrapper): Increased discard/draw card from 1/2/3 to 2/3/4.
- Repelling Shields (Shield Expert): Increased repulsion damage from 33/50/75% to 40/60/80% and repulsion stun chance from 25/40/55 to 25/50/75%.
- Team Shield Amplifier (Shield Expert): Reduced maximum shield increase from +10/20/30% to +8/16/25%.
- Shield Leech (Shield Expert): Changed shield damage from 12/18/24 to 13/20/27.
- Impenetrable Shields (Shield Expert): Reduced duration from 1/2 to just 1/1.
- Mirage (Strategist): Reduced INVISIBILITY duration from 1/2/3 to 1/1/2 and reduced INVISIBILITY break damage from 16/32/50% to 10/20/30%.
- High Priority Target (Strategist): Changed FOCUS from 3/4/5 to 2/4/6.
- Protect Me (Strategist): Change the number of cards received from the ability from 2/3/4 to 1/2/3.
- Spot Weakness (Strategist): Changed DAMAGE RESISTANCE and EVASION from -10/15/20% to -8/16/24%.
- Battle Commands (Strategist): Reduced EVASION from +13/30% to +12/24%.
- Self-Cleansing System (Surgeon): Increased chance to PURGE from 20/26/33% to 20/35/50%.
- Shocking Purge (Surgeon): Increased STUN chance when PURGING from 11/22/33% to 14/28/42%.
- Shield Boost (Technician): Reduced temporary shield amount given from 30/35/40% of max shields to 25/30/35% and reduced duration from 2/3/4 to 2/2/3 turns.
- Damping Field (Technician): Reduced the number of cards received from the ability from 2/3/4 to 2/2/3.
- Hacked Aidrone (Technician): Increased stats on rank 2 and 3. Health from +2/4 to +5/10, shields from +3/6 to +6/12 and INITIATIVE from +2/4 to +4/8.
- Overloader (Technician): Changed OVERLOAD chance from 35/60/75 to 28/56/84%.
- Electric Discharge (Technician): Increased damage from 15/18 to 20/28.
- Lout Drone (Tinker): Improved stats. Health from 15/20/25 to 18/22/26, shields from 4/8/12 to 5/10/15, INITIATIVE from 5/6/7 to 4/7/10, ranged damage from 7/8/9 to 7/9/11 and melee damage from 6/7/8 to 6/8/10.
- Kinetic Generator (Tinker): Reduced energy generation percentage from 20/30/40% to 11/22/33%.
- Scrounger (Tinker): Increase the number of cards drawn from 2/3 to 3/4.
- Absorption Shell (Tinker): Reduced the number of cards received from the ability from 2/3/4 to 2/2/3.
- Spiky Layer (Tinker): Increased ARMOR from 1/2/2 to 1/2/3 and damage from 4/7/10 to 4/8/12.
- Dirty Bomb (Tinker): Increased damage from 12/18 to 13/20.
- Mark Target (Tracker): Reduced FOCUS amount from 3/4.5/6 to 3/4/5.
- Stealth Strike (Tracker): Reduced the duration of invisibility from 1/2/3 to 1/2/2.
- Emergency Cloak (Tracker): Increased damage threshold from 15/13/10 to 25/18/10 and decreased cooldown from 7/6/5 to 6/5/4.
- Critical Aim (Tracker): Increased critical chance from 4/9/14 to 5/10/15
- Finisher (Tracker): Reduced weapon damage from 125% to 100%
- High Velocity (Tracker): Reduced weapon damage from +10/20/30% to +8/16/25%.
- Shredder Weapon (Tracker): Reduced BLEED damage from 20/40/60% to 15/30/50%
- Assassinate (Tracker): Increased damage from 225/250% to 230/260%.
- Crystalmorph, Rockmorph and Soulmorph now have LETHAL RESISTANCE that increases each level.
- Added 50% STUN and LETHAL RESISTANCE for Corruptor, Destroyer and Exterminator.
- Drudger's melee evasion is 0 at level 1 but scales up quicker per level.
- Reduced Wurmling health gain per level by 2.
- Increased health and/or shield gains of Buddynaut, Crystalmorph, Deathmorph, Disciples, Jasperse, Juggernaut, Mawurm, Metail, Necroguard, Neurone, Prophet, Repressor, Rinow, Rockmorph, Serpentwurm and Tyrant.
- Added missing shields to Corruptor, Destroyer and Exterminator. This effectively almost doubles their hitpoints.
- Slightly increased the damage of Corruptor, Crystalmorph, Destroyer, Disciples, Exterminator, Metail and Rockmorph.
- Added a chance for Power Glove Core and Razor Spikes extension mod to spawn with Double Strike.
- Shield Bash (Preserver): Increased damage from 60% to 90% weapon damage.
- Shock Strike (Preserver): Increased damage against shields part from +25% to +50%.
- Electrocute (Necroguard): Increased damage from 80% to 100% weapon damage and the SHOCK from 3 to 5 damage per turn for 2 turns.
- Added STUN and LETHAL RESISTANCE to Disciples.
- Shield Sap (Ancient Eye): Increased damage from 75% to 90% weapon damage to shields. Also fixed that it actually is only shield damage.
- Added a bunch of stats, mainly LETHAL and STUN RESISTANCE for a large number of Arena enemies.
- Made Metail's deck to be leaner and more attack focused by removing Protective Stance and Protective Self-Repair.
    ПРОЦЕДУРНАЯ ГЕНЕРАЦИЯ УРОВНЕЙ
    Разнообразие способов прохождения благодаря процедурной генерации уровней.
    СИСТЕМА КАСТОМИЗАЦИИ
    Бесконечные варианты кастомизации персонажей и отрядов.
    ИСТОРИЯ О ВЫЖИВАНИИ
    В далеком будущем человечество рассеялось по просторам галактики, а общество оказалось расколото на два класса. Вы – нищий изгой, вынужденный перебиваться тем, что находите на заброшенных космических станциях и кораблях пришельцев, но у вас есть мечта: стать полноправным гражданином и поселиться на какой-нибудь пригодной для обитания планете, где воздух, вода и пища – натуральные, а не синтезированные.
Основное
    Установи и играй!
    За основу взята лицензия Steam (ID: 698640)
    Версия игры: v1.0.1
    EN/RU Инсталлер
    Запуск игры с рабочего стола
    Смена языка в меню игры
    Качество аудио 100%
  • Качество видео 100%
Дополнения
Прочее
    Deep Sky Derelicts: Avatars (.png)
    Deep Sky Derelicts: Wallpaper (.jpg)
    Deep Sky Derelicts: Artbook [MULTi7] (.pdf)
  • Deep Sky Derelicts: Original Soundtrack (.mp3)

::Релиз от SpaceX::


03.10.2018 - Торрент обновлен. Игра обновлена до версии v1.0.1




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